Enum "RenderMode"
| DLC |
Value |
Enumerator |
Comment |
| |
0 |
RENDER_NULL |
Currently not rendering room entities |
| |
1 |
RENDER_NORMAL |
Rendering room entities normally (in a dry room) |
| |
2 |
RENDER_SKIP |
|
| |
3 |
RENDER_WATER_ABOVE |
Rendering room entities above the water in a flooded room |
| |
4 |
RENDER_WATER_REFRACT |
Rendering room entities below the water in a flooded room |
| |
5 |
RENDER_WATER_REFLECT |
Rendering the reflection of room entities in a flooded room |
Last update:
April 26, 2025