| DLC |
Value |
Enumerator |
Comment |
| |
0 |
ACTION_LEFT |
|
| |
1 |
ACTION_RIGHT |
|
| |
2 |
ACTION_UP |
|
| |
3 |
ACTION_DOWN |
|
| |
4 |
ACTION_SHOOTLEFT |
|
| |
5 |
ACTION_SHOOTRIGHT |
|
| |
6 |
ACTION_SHOOTUP |
|
| |
7 |
ACTION_SHOOTDOWN |
|
| |
8 |
ACTION_BOMB |
|
| |
9 |
ACTION_ITEM |
|
| |
10 |
ACTION_PILLCARD |
|
| |
11 |
ACTION_DROP |
|
| |
12 |
ACTION_PAUSE |
Can only be detected when holding P after closing the pause menu; Isn't polled by MC_INPUT_ACTION |
| |
13 |
ACTION_MAP |
TAB on keyboard; Select on controller |
| |
14 |
ACTION_MENUCONFIRM |
Enter on keyboard; A on Controller |
| |
15 |
ACTION_MENUBACK |
Esc on keyboard; B on Controller |
| |
16 |
ACTION_RESTART |
Restart run |
| |
16 |
ACTION_FULLSCREEN |
Toggle fullscreen (Value changed with Rep+) |
| |
17 |
ACTION_FULLSCREEN |
Toggle fullscreen |
| |
17 |
ACTION_MUTE |
Mute gameplay (Value changed with Rep+) |
| |
18 |
ACTION_MUTE |
Mute gameplay |
| |
18 |
ACTION_RESTART |
Restart run (Value changed with Rep+) |
| |
19 |
ACTION_JOINMULTIPLAYER |
|
| |
20 |
ACTION_MENULEFT |
same as walk left |
| |
21 |
ACTION_MENURIGHT |
same as walk right |
| |
22 |
ACTION_MENUUP |
same as walk up |
| |
23 |
ACTION_MENUDOWN |
same as walk down |
| |
24 |
ACTION_MENULT |
Left trigger |
| |
24 |
ACTION_MENULB |
Left sholder button (added with Rep+) |
| |
25 |
ACTION_MENURT |
Right trigger |
| |
25 |
ACTION_MENURB |
Right sholder button (added with Rep+) |
| |
26 |
ACTION_MENUTAB |
TAB on keyboard; X on controller |
| |
26 |
ACTION_MENULT |
Left trigger (Value changed with Rep+) |
| |
27 |
ACTION_MENURT |
Right trigger (Value changed with Rep+) |
| |
28 |
ACTION_MENUTAB |
TAB on keyboard; X on controller (Value changed with Rep+) |
| |
28 |
ACTION_CONSOLE |
USE ONLY FOR HOOKING! To check the input use IsButtonTriggered with desired key
|
| |
28 |
ACTION_MENUEX |
|
| |
29 |
ACTION_MENUTAB |
|
| |
30 |
ACTION_EMOTES |
|
| |
32 |
ACTION_CONSOLE |
USE ONLY FOR HOOKING! To check the input use IsButtonTriggered with desired key (Value changed with Rep+) |
Last update:
August 15, 2025